The simulator uses dozens of images of a boat, each showing a particular combination of heading, heel, and trim. Unfortunately, this strategy results in very poor realism. The simulator aspires to photo-realism by incorporating still images of actual boats in the onscreen animation. The biggest enhancement is the addition of online multiplayer racing the simulator otherwise exhibits all of the deficiencies identified in the earlier review.Ģ1st Century Sailing Simulator is a basic “sheet and steer” racing game: the primary interface consists of a wheel to turn to port or starboard, and two buttons, one to trim the overall sailplan in, and the other to let the sheets out. Have the makers of sailing simulators kept up with the state of the art in computer games and simulations? Two of the simulators reviewed here, Stentec Sail Simulator 4.2 and Virtual Skipper 2, take full advantage of DirectX to enhance 3D graphics, while others employ only components of DirectX to manage multiplayer networking.Ģ1st Century Sailing Simulator 2.0 is a successor to a simulator reviewed by Practical Sailor in August of 1995. DirectX, which comes bundled with, and works only for Windows, makes it easier for software developers to incorporate the multimedia capabilities of a computer, such as graphics accelerator cards, sound cards, mouse, joystick, and network communications, into a game or simulation. A technology from Microsoft called DirectX has brought new levels of realism to computer games and has fueled their popularity. Processor power, network speed, and peripherals have all experienced tremendous advancements. A lot has changed in computer technology since this publication last reviewed the sailing simulators available for home PCs, in the Jissue.
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